Canticle of the End

Story

Characters

World

Reference

Bestiary

10 creatures encountered

Chakota

Threat: HIGH Status: UNKNOWN
Type Flesh-Construct (Cult-Created) Location Lyon — tunnels beneath the Silkweavers_Guild_Assault|Silkweavers' Guild First Encountered Chapter 2 — Lyon (Silkweavers' Guild tunnels)
Massive size Can squeeze through tunnel corridors Folds itself around victims Sanity-shattering appearance
Vulnerable to fire and explosives

Ciimba Children

Threat: HIGH Status: UNKNOWN
Type Undead Revenant (Cult-Created) Location Lyon — Le_Coteau_des_Ombres|Puyrault estate road, Silkweavers_Guild_Assault|Silkweavers' Guild tunnels First Encountered Chapter 2 — Lyon (road to Puyrault estate)
Pack tactics Disease-carrying bite Silent movement
Vulnerable to fire Child-sized (low SIZ)

Die Chor Leichen

Threat: HIGH Status: UNKNOWN
Type Engine-animated corpses Location Sealed_Anatomical_Theatre First Encountered Session 14
Harmonic Field (sub-audible pressure waves; opposed POW vs Engine POW 80) Synchronized movement Resonating chamber (channels Engine's sound through ruined throats)
Fragile (HP 5, one solid hit collapses each body) Cannot function outside the Engine's harmonic field Counter-ritual weakens their field (Engine POW drops to 60) Clean shutdown collapses all simultaneously

Formless Spawn

Threat: HIGH Status: UNKNOWN
Type Mythos Entity Location Maison_du_Corbeau, Lyon (encountered) First Encountered Chapter 2 — Lyon (Goupil Masquerade)
Amorphous form Pseudopod attacks Squeeze through narrow spaces Regeneration
Fire Enchanted weapons

Harmonic Engine Victims

Threat: HIGH Status: UNKNOWN
Type Transformed Humans Location Harmonic Engine (sealed anatomical theatre beneath University of Vienna) First Encountered Vienna (Chapter 3)
Biological functioning within Engine Nerve integration with mechanical systems Harmonic resonance through paralysis
Neurotoxin dependence Engine vulnerability Limited range of motion

Harmonische Wachter

Threat: UNKNOWN Status: UNKNOWN
Type Biomechanical Abomination (formerly human) First Encountered Session 8 (planned)

Horror Long Corridor

Threat: EXTREME Status: UNKNOWN
Type Extradimensional Predator Location Northlake_Hall — the Dark Realm beyond the Long Corridor First Encountered The Long Corridor (Chapter 0.1)
Clawed attacks Stealth Tribal coordination Can survive a week without food Drink blood instead of water
Cautious — observe before attacking Will not exterminate enemy tribes entirely Assess threat level before committing

Hound of Tindalos

Threat: HIGH Status: UNKNOWN
Type Extradimensional Entity Location St. Margaret's Academy (contained) First Encountered St. Margaret's Academy (before Vienna)
Multi-dimensional pursuit Angle-sensitive existence Phase travel through angles
Disrupted angles Curved geometry Light sources

Nightgaunt

Threat: EXTREME Status: UNKNOWN
Type Extradimensional Entity Location Palais Kinsky (encountered) First Encountered Vienna (Chapter 3), Session 6
Flight Nocturnal adaptation Physical strength Three-clawed attacks Dimensional phase/travel
Mortal weapons (with effort) Multiple coordinated attackers Unknown

Yog Sothoth

Threat: HIGH Status: UNKNOWN
Type Outer God Location Beyond the veil of normal reality First Encountered Referenced in all cult operations
Exists outside linear time Fundamental harmony of universe Perception-breaking knowledge
Cannot directly manifest in normal reality Requires ritual alignment to influence