Voss Combat Suit
Summary
The Voss Combat Suit is a highly experimental full-body tactical armor system developed by Voss Dynamics using technology derived from meteor fragments. The suit resembles a sophisticated blend of military tactical gear and sleek tactical armor, with visual elements reminiscent of advanced combat uniforms. It represents the cutting edge of Voss R&D capabilities and is currently the only operational suit of its kind.
Major Jenkins is the first operative to be fitted with a Voss Combat Suit, serving as both the primary test subject and tactical asset for the team. The suit dramatically enhances Jenkins’ combat effectiveness through passive defense and active weapon systems. The team has been promised they will receive their own suits following successful completion of their first mission, suggesting Voss Dynamics intends to outfit the entire strike team with this technology.
The suit’s power source remains one of the operation’s deepest mysteries—it is powered by an unknown element derived from the meteor fragments that form part of the broader The Meteor Event. The mechanism of this power generation is not yet understood by the team.
Properties / Stats
Defensive Ratings:
- Torso: DR 70 (passive)
- All other locations: DR 50 (passive)
Enhancements:
- Enhanced Strength: Provides significant boost to carrying capacity and melee damage potential
- Enhanced Jumping: Substantially increases vertical and horizontal jumping distance
- Integrated Weapon System: Contains Sonic Weapon
Power System:
- Unknown element derived from meteor fragments
- Sufficient capacity for extended operations
- Sonic Weapon activation completely drains power reserves (see Sonic Weapon for details)
Kill Switch:
- Suits can be remotely locked down by command, freezing the wearer in place. Demonstrated twice on Ronnie Vint during Session 04 (Norway and Russia parachute landing). The wearer can still speak but cannot move.
Suit Feed:
- All suits broadcast visual and audio feed back to command in real time.
Fragment Detector:
- Upgraded to 100-yard detection range (up from 50 yards).
Chameleon Camouflage:
- Thermo-Optic Chameleon Surface adapts suit coloration and thermal signature to surroundings (Ronnie, Jens).
Invisibility Surface:
- Full optical invisibility but drains 50% suit power (Sammy).
Retractable Blade:
- Very Fine retractable forearm blade. +2 to cutting damage.
Storm Chainguns:
- Dual-linked 10mmCLR storm chainguns — Ronnie’s suit.
Acidic Vulnerability:
- The Fragment Bear’s acidic properties corroded suits to rusted husks, demonstrating that DR 70/50 is not invulnerable.
Appearance:
- Full-body coverage tactical design
- Visually evokes Snake Eyes tactical aesthetic mixed with Noir-influenced design elements
- Integrated equipment mounting points
- Sealed environmental system
Appearances
- [Session 01 - Operation Living Bomb](…/chapters/Chapter 1 - Living Bomb/Sessions/session-01-operation-living-bomb.html): Major Jenkins deploys the suit during Operation Living Bomb. The Sonic Weapon system successfully incapacitates The Exploding Man.
- [Session 04 - Fallen Stars](…/chapters/Chapter 1 - Living Bomb/Sessions/session-04-fallen-stars.html) — Kill switch demonstrated; suits corroded by Fragment Bear; fragment detectors upgraded to 100 yards; various suit features used in combat