Mathieu Durand
Overview
Mathieu Durand is a grizzled ex-sergeant of Napoleon’s Grande Armée, now turned highwayman and bandit leader. He poses as the affable innkeeper of the Auberge des Deux Chênes, a coaching inn on the post road between Calais and Lyon. In reality, he runs a sophisticated robbery and murder operation targeting wealthy travelers.
Appearance & Demeanor
- Age: Mid-50s
- Appearance: Thickset, scarred, with a greasy waistcoat and twitchy, forced smile. His eyes are cold and calculating.
- Manner: Exaggerated politeness concealing predatory intent. He never turns his back to the door.
- Voice: Rough, with traces of military accent
- Tell: His smile doesn’t reach his eyes; he watches every guest like a hunter assessing prey
Personality
Durand is a pragmatist who has adapted to peace by refusing to leave the soldier’s life. He treats robbery as military operation—calculated, organized, and coldly efficient. He is not gratuitously cruel; he kills only when necessary for the operation’s success.
He is dangerous because he is professional, not because he is passionate. Cruelty would waste time and draw attention.
Role in Chapter 2
Setting the Trap
The investigators may pass through the Auberge des Deux Chênes on their journey between Calais and Lyon. Durand and his crew:
- Do not strike immediately
- Observe the travelers for signs of wealth, weakness, or isolation
- May drug the wine or loosen wheel bolts to disable the coach
- Wait for nightfall to move
The Attack
At midnight:
- One bandit cuts the horses loose
- Another jams the coach house door
- Durand and his crew ascend the stairs quietly, knives and pistols drawn
- They do not hesitate to kill if resistance is serious
Survivors are stripped and dumped in the marsh—or worse.
Characteristics (CoC 7e)
| Attribute | Score |
|---|---|
| STR 70 | CON 65 |
| SIZ 70 | DEX 65 |
| INT 60 | POW 50 |
| APP 50 | EDU 45 |
| HP 13 | MP 10 |
Build: +1D4 | DB: +1D4 | Luck: 50
Skills
- Firearms (Pistol) 70%
- Melee (Sword/Knife) 75%
- Dodge 60%
- Intimidate 75%
- Stealth 65%
- Command 70%
- Spot Hidden 60%
Weapons
- Flintlock Pistol (1D10+2)
- Sword (1D8 + DB)
- Knife (1D4 + DB)
Key Dialogue
To guests:
“Welcome, welcome, monsieur, mademoiselle. You will find no finer hospitality on the road to Lyon. The wine is excellent, and the beds are clean.”
To his crew (if overheard):
“No fuss. We take what they have and leave no witnesses. In the morning, nothing but an empty coaching inn.”
Keeper Notes
- Durand is optional: the investigators may avoid the inn entirely by taking an alternative route or arriving during daylight
- If confrontation occurs, it should be deadly and swift—this is a combat encounter, not social or investigative
- Durand is not a redeemable character; he is a human predator
- His crew should be treated as competent but not superhuman
- This encounter is a palate cleanser (human evil, not Mythos evil) before the investigators reach Lyon’s supernatural corruption
Campaign Design Notes
The Auberge des Deux Chênes represents the mundane dangers of travel in 1814—bandits, robbery, and death from ordinary human vice. This encounter reminds players that not all threats are occult; some are simply cruel.
Connections to Other Files
- Auberge_des_Deux_Chenes — His base of operations
- Sabine — His knife-fighter operative
- [Chapter_2_Lyon](…/…/chapters/Chapter 2 - Lyon/chapter-2-overview.html) — Opening/travel section
Relationships
- Leads Sabine — Knife-fighter in his band