Canticle of the End

Story

Characters

World

Reference

NR

Nathaniel Rooke

Role Order Agent, Antiquarian, Former Magistrate Nationality British Status alive Age 58
Overview Sir Nathaniel Rooke is a seasoned member of the Order of St. Aelfric, formerly a magistrate and respected antiquarian with a reputation for methodical precision and intellectual rigor. He is

Overview

Sir Nathaniel Rooke is a seasoned member of the Order of St. Aelfric, formerly a magistrate and respected antiquarian with a reputation for methodical precision and intellectual rigor. He is in his late 50s, still capable and sharp, though physical decline is beginning to show.

Dispatched to investigate the Orphean Society under the cover identity of Mr. Elias Harker (a freelance antiquarian and acoustician), Rooke was assigned to examine architectural anomalies beneath 43 Grosvenor Street and determine whether unregistered substructures existed for occult purposes. He successfully located evidence of the hidden sub-basement through records research and bribery, but was captured during his infiltration of the lower levels approximately two weeks before the campaign begins.

He has since been held in the Catacoustic Chamber, subjected to sensory isolation and harmonic conditioning. Recently (four days before campaign start), he was moved to Kensington Coach Stables in preparation for transport to Stonehenge, where he will serve as a primary sacrifice in the June 12th ritual.

Description

Rooke is tall and pale, with grey hair neatly combed back from a high brow. A prominent Roman nose and sharp cheekbones dominate his features. His right leg is slightly lame from an old injury sustained during magistrate work; he relies on a cane for longer distances, which he carries with quiet dignity.

His attire is always formal and impeccable—dark frock coats, white linen, polished boots. He wears a signet ring bearing the Order of St. Aelfric’s emblem.

Since captivity, his appearance has deteriorated markedly: his eyes are strained and unfocused from sensory deprivation, his complexion has become sallow, and his movements are tremulous. He has been subjected to systematic disorientation and harmonic torture designed to break his formidable mental discipline.

Personality & Traits (Pre-Captivity)

  • Methodical, principled, and skeptical of emotions and superstition
  • Meticulous researcher with a talent for detecting hidden patterns
  • Emotionally reserved but inwardly compassionate
  • Strong Latin and classical history background; frequently cites Cicero and Seneca
  • Struggles with powerlessness; takes profound pride in self-reliance

Current Mental State

  • Clinging to lucidity through memory exercises and recitation (Cicero’s speeches, Latin declensions)
  • Increasingly disoriented; loses track of days
  • Suffers from auditory hallucinations; hears phantom chanting even in silence
  • Deteriorating physically from malnutrition and exposure
  • Furious at himself for being captured; channeling shame into stubborn resistance

Combat Stats (CoC 7e)

Attribute Value
STR 60
CON 55
SIZ 70
DEX 45
INT 80
POW 70
APP 50
EDU 85
SAN 40 (currently)
HP 13
MP 14
Luck 45
DB +1d4

Skills

Skill Rating
Library Use 85%
History 80%
Law 75%
Language (Latin) 90%
Language (Italian) 60%
Cthulhu Mythos 20%
Spot Hidden 70%
Architecture 65%
Psychology 55%
Dodge 35%
Fighting (Brawl) 50%

Equipment (If Rescued)

  • Signet ring (Order emblem)
  • Cane with hidden compass compartment
  • Small leather journal (if not discovered; contains architectural sketches and notes on the sub-basement’s layout)

Roleplaying Hooks (If Rescued)

  • Will insist on continuing the mission despite physical weakness; must be ordered to rest
  • Frequently quotes classical texts, especially Seneca on suffering and virtue
  • Tries to deduce others’ motives through careful observation of speech patterns and body language
  • Protective of Bellamy (and vice versa); they support each other’s sanity
  • May refuse comfort or assistance out of stubborn pride
  • Deeply grateful to rescuers but struggles to express vulnerability
  • Will be haunted by the experience but will not discuss it unless directly pressed

Intelligence He Possesses

If rescued and debriefed:

  • Precise layout of the Orphean Society’s sub-basement and cell locations
  • Information about the ritual space architecture and harmonic sigil placements
  • Names and descriptions of at least four high-ranking cultists
  • Confirmation that Hume is preparing victims for transportation to Stonehenge
  • Timeline evidence that the June 12th ritual is imminent
  • Details about the “five voices” imprisoned beneath the Society (the Choir Below)
  • Knowledge that he was deliberately kept alive for use in the final ritual

Physical Condition (Campaign Start)

  • Severely weakened from isolation and poor nutrition
  • Will require medical attention (successful Medicine roll) to stabilize
  • Cannot engage in strenuous activity for at least 24 hours without collapsing
  • Hearing is partially damaged from conditioning; may require listeners to speak clearly
  • Psychological trauma will manifest as anxiety, flashbacks, and hypervigilance

Campaign History

  • Chapter 1 (June 1814): Rooke infiltrated the Orphean Society under the alias Elias Harker, investigating architectural irregularities at the Grosvenor Street address. He was captured, held in the sub-basement cells, then transferred to Kensington_Coach_Stables. On June 12, he was transported to Stonehenge and lashed to a tuning crucifix for sacrifice. Danforth was working her way toward him, killing other prisoners as she went. Rescued by the investigators during the Stonehenge assault — the two-pronged attack cut off the ritualists before Danforth reached him.

Relationship to Campaign

Rooke is a crucial rescue objective and a major ally for the rest of the campaign. His survival:

  1. Provides detailed architectural and procedural intelligence on the Orphean Society
  2. Establishes an Order chain of command directly connected to the investigators
  3. Creates emotional narrative weight: Order members are watching to see if their agent is saved
  4. Enables faster progress through the Vienna chapter (where his classical and historical knowledge becomes essential)
  5. Creates moral stakes: failure to rescue him has order-wide consequences

Post-Rescue Availability

Once rescued and briefly recovered, Rooke can:

  • Provide direct testimony about the Orphean Society’s structure and personnel
  • Assist with architectural analysis and layout planning
  • Serve as an Order liaison and field advisor
  • Offer perspective on the broader significance of the Canticle’s goals
  • Mentor newer investigators in classical methodology and patience

His recovery will be gradual; he may require 2-3 days of rest and support before being fully operational again.

Appearances

Relationships

  • Imprisoned by Dr Erasmus Hume — Held captive in Catacoustic Chamber then transferred to Kensington; Hume keeps him alive for final ritual
  • Friend of Imogen Bellamy — Fellow captive; protective of her despite his own deterioration
  • Knows Eli Tadcombe — Bribed Tadcombe to access the sub-level; Tadcombe's cooperation is his last known asset